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The World Is Not Enough (video game) : ウィキペディア英語版 | The World Is Not Enough (video game)
''The World Is Not Enough'' is a shooter stealth video game based on the James Bond film of the same name. The game was published by Electronic Arts and released for the Nintendo 64 and PlayStation console systems in 2000. Both versions are first-person shooters. A Game Boy Color version of the game, played from a third-person perspective, was developed by 2n Productions and was released in 2001. The Nintendo 64 version was developed by Eurocom and the PlayStation version was developed by Black Ops Entertainment, who had previously developed the James Bond game ''Tomorrow Never Dies''. Eurocom would later go on to develop the Bond games ''007: Nightfire'' and the 2010 remake of ''GoldenEye''. Versions of ''The World Is Not Enough'' for the PC and the PlayStation 2 were planned for release in 2000, but were later cancelled. The console versions of the game mark the third appearance of Pierce Brosnan's James Bond; they include his likeness but not his voice. Coming off the lukewarm reception of the previous Bond game, ''Tomorrow Never Dies'', it was decided that ''The World Is Not Enough'' would go back to its roots as a first-person shooter, popularized by the success of the Bond game ''GoldenEye 007''. In the Nintendo 64 version, it would also see the reintroduction of the multiplayer portion of the game. ==Plot== British agent, James Bond must protect Elektra King from the evil terrorist Renard. However, it turns out that King is working with Renard to blow up Istanbul with a nuclear submarine in order to take over the world's oil market. Bond must team up with Dr. Christmas Jones to stop their plan.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「The World Is Not Enough (video game)」の詳細全文を読む
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